AI Insights · Timothy · July 2023
Top 5 2D Cartoon Games on Android in Belgium - Q2 2023
Discover the performance trends of the top 5 2D cartoon games on Android in Belgium during Q2 2023, including downloads, revenue, and active users.
In Q2 2023, the top 5 2D cartoon games on the Android platform in Belgium showcased intriguing performance metrics. This analysis, powered by Sensor Tower, provides insights into weekly downloads, revenue, and active users for these popular titles.
Coin Master saw a steady increase in weekly revenue, starting at approximately $71.5K at the end of March and peaking at around $79.6K in early June. However, weekly downloads for the game gradually declined from 877 in late March to 528 by the end of June. Weekly active users also showed a downward trend, decreasing from 13K to just under 11K throughout the quarter.
Candy Crush Saga experienced fluctuations in weekly revenue, starting at $46.5K in late March, dipping in early April, and then peaking at about $50.3K by the end of June. Weekly downloads saw a significant drop from 4.3K at the end of March to 1.6K by mid-June. The number of weekly active users also decreased from 82K to around 61K through the quarter.
For Royal Match, weekly revenue showed a consistent upward trend, rising from $20.5K in late March to approximately $25.1K by the end of June. Weekly downloads followed a similar trajectory, increasing from 5.5K to over 13K. The game also saw a growth in weekly active users, starting at 42K and climbing to about 55K by the end of the quarter.
Clash of Clans had a varied performance in terms of weekly revenue, with peaks and troughs throughout the quarter, starting at $15.4K and ending at $14.9K. Weekly downloads fluctuated, peaking at 2.3K in mid-June before settling at 1.6K by the end of the month. Weekly active users remained relatively stable, hovering around 216K to 229K.
Finally, Solitaire Grand Harvest saw its weekly revenue range from $14.6K to $19.6K, with some fluctuations. Weekly downloads varied, starting at 375 in late March and ending at 376 by the end of June. The game's weekly active users showed a slight decrease from 2.9K to about 2.8K during the quarter.
For more detailed insights and data, visit Sensor Tower.